Users can submit solutions using the submitSolution(_x1: uint256, _x2: uint256) method. The contract checks the submitted values against the problems constraints and saves/rejects them depending on whether the solution respects all of them. When the end of the competition is reached, the address that submitted the best solution can call claimBounty() to claim the Ether that is locked in the contract.
Implementation in Vyper
Truffle Project
Contract
Tests
linear_optimization_problem_bounty.vy
# Author: Sören Steiger, twitter.com/ssteiger_
# License: MIT
# EVENTS:
NewSolutionFound: event({_addressOfWinner: indexed(address), _solution: uint256})
BountyTransferred: event({_to: indexed(address), _amount: wei_value})
BountyIncreased: event({_amount: wei_value})
CompetitionTimeExtended: event({_to: uint256})
# STATE VARIABLES:
owner: public(address)
x1: public(uint256)
x2: public(uint256)
bestSolution: public(uint256)
addressOfWinner: public(address)
durationInBlocks: public(uint256)
competitionEnd: public(uint256)
claimPeriodeLength: public(uint256)
# METHODS:
@public
def __init__(_durationInBlocks: uint256):
self.owner = msg.sender
self.bestSolution = 0
self.durationInBlocks = _durationInBlocks
self.competitionEnd = block.number + _durationInBlocks
self.addressOfWinner = ZERO_ADDRESS
# set claim periode to three days
# assuming an average blocktime of 14 seconds -> 86400/14
self.claimPeriodeLength = 6172
@public
@payable
def __default__():
# return any funds sent to the contract address directly
send(msg.sender, msg.value)
@private
def _calculateNewSolution(_x1: uint256, _x2: uint256) -> uint256:
# check new parameters against constraints
assert _x1 <= 8
assert _x2 <= 12
assert (3 * _x1) + (2 * _x2) <= 100
assert _x1 + _x2 <= 24
assert _x1 > 0 and _x2 > 0
# calculate and return new solution
return (3 * _x1) + (2 * _x2)
@public
def submitSolution(_x1: uint256, _x2: uint256) -> uint256:
newSolution: uint256
newSolution = self._calculateNewSolution(_x1, _x2)
assert newSolution > self.bestSolution
# save the solution and it's values
self.x1 = _x1
self.x2 = _x2
self.bestSolution = newSolution
self.addressOfWinner = msg.sender
log.NewSolutionFound(msg.sender, newSolution)
return newSolution
@public
def claimBounty():
assert block.number > self.competitionEnd
if (self.addressOfWinner == ZERO_ADDRESS):
# no solution was found -> extend duration of competition
self.competitionEnd = block.number + self.durationInBlocks
else:
assert block.number < (self.competitionEnd + self.claimPeriodeLength)
assert msg.sender == self.addressOfWinner
send(self.addressOfWinner, self.balance)
# extend duration of competition
self.competitionEnd = block.number + self.durationInBlocks
log.BountyTransferred(self.addressOfWinner, self.balance)
@public
@payable
def topUpBounty():
log.BountyIncreased(msg.value)
@public
def extendCompetition():
# only if no valid solution has been submitted
assert self.addressOfWinner == ZERO_ADDRESS
assert block.number > (self.competitionEnd + self.claimPeriodeLength)
# extend duration of competition
self.competitionEnd = block.number + self.durationInBlocks
# reset winner address
self.addressOfWinner = ZERO_ADDRESS
log.CompetitionTimeExtended(self.competitionEnd)